At 知阴视频, we love a good challenge.
This summer, I鈥檝e challenged the team with a new format, 鈥淩evenue Wednesday鈥: a two hours session dedicated to hardcore experiments in a very short time window.
I鈥檓 Guillaume, co-founder at 知阴视频, and here鈥檚 the story of how we came up with the idea and how it went down.
Where does the idea to launch a Make Integration in 48 hours came from?
Life in a startup is full of challenges.
As a founder from day one, you鈥檙e pretty much on your own: from building the product, to closing your first sales, then recruiting your first employee.
On your own, meaning with your own learning curve. And it鈥檚 a pretty steep one!
Mathieu, Marc and I are first time young entrepreneurs, and we鈥檝e never been employed.
That鈥檚 great in the way that we don鈥檛 take anything for granted, we don鈥檛 have any models, or bad experiences.
Being idealists and always trying to give others the best working conditions, we鈥檝e always been pretty disappointed to hear stories about other companies, or our friends telling us things like 鈥tech and sales don鈥檛 know how to talk together鈥, 鈥I don鈥檛 like sales people, they鈥檙e arrogant鈥濃 you get the picture.
Communication issues and 鈥減olitics鈥 in companies are tough, but it鈥檚 happening, whether you want it or not.
As both a founder and an idealist, I鈥檝e always had the idea that would not reproduce such schemas.
Meaning that teams will HAVE to talk to one another and that everyone will be aligned on the big picture.
Easy on paper, harder on the day-to-day 馃槄.
There are squads that naturally do it, like Product, because otherwise they won鈥檛 be doing their job as they should.
But making Tech and Sales work together, directly, is not always easy: not the same profiles, not the same language, not the same goals.
At the moment at 知阴视频, our current objectives are focused on revenue: we built the product, , the team, we now need to hit the pedal when it comes to making dollars.
Having recruited everybody, I thought to myself 鈥that鈥檚 a shame a developer does not really see the impact they have on revenue or customers鈥 and 鈥how can we make sure we leverage the maximum revenue we can with the help of the whole team?鈥.
Of course, Sales is responsible for accounted dollars, but at some point, the whole company needs to have a strong impact over revenue, otherwise, what鈥檚 the point?
I did not want to do something that would be repetitive and that would resemble day-to-day tasks, but rather something new, fresh, that would take their mind at a new challenge, something else, something powerful and intense.
How did you end up choosing the hackathon format?
In June, I talked with at B2B Rocks, where he made his speech about how companies 鈥need to experiment fast鈥.
As he talked, I realized we were not equipped to launch as many experiments as he was talking about: you need a squad, with at least a Growth Marketer, an Engineer, and a Product Manager.
That鈥檚 when the idea popped in naturally - 鈥let鈥檚 use the whole team then!鈥.
Brainstorming the idea
When I first presented the idea to Marc (Sales/ops) and Mathieu (Tech), let me tell you that Mathieu was not happy 馃槀.
鈥Come on, look at the roadmap, we鈥檙e already late on A, B and C鈥.
I looked at him and said: 鈥You can鈥檛 tell me we can鈥檛 allocate two hours per week per person for something that could have such a great impact鈥.
10 days later, we kicked-off the first session.
The topic was easy to find and select: most of our best customers use Make (ex-Integromat), and adding something like this to the roadmap is not always easy since you need to de-prioritize something else on the core product.
Turning the idea into a concrete, real-life experiment

鈥
Of course, it needed to be feasible, but most of it all, it needed to be engaging and fun for the entire team.
So here鈥檚 the format we ended up choosing:
- Three sessions of two hours to prepare everything, from mockups to tech reviews, guides and sales materials
- One-day hackathon: I added an extra day for the tech team for this challenge since it鈥檚 quite a big piece as a first project
鈥
Here鈥檚 the layout of the sessions:
Kick-off
Presenting the experiment, the big topics, assigning squads to tasks (approximatively) and the minimal requirements in terms of product.
Conception
Focusing on what was the most important tech-wise - product mockups and technical analysis, and business-wise - communication plan and sales deck.
Review
On this session, we made sure Product and Tech were aligned and that what we wanted to do product-wise was doable.
Funny enough, we had to make two versions of the product wireframes because Make鈥檚 documentation is鈥 well, let鈥檚 say it鈥檚 complicated to use 馃槄.
Hackathon kick-off
This day was solely dedicated for the Tech team, to develop 90% of the product.
After the hackathon, we realized we still needed an additional session to launch a review, to be featured on Make鈥檚 marketplace, and that a few additional back and forth was inevitable.
We selected two 鈥Tech champions鈥 to follow-up on this, in order not to use the whole team.
Why did you choose Make for your first Hackathon and what was the possible outcome you first imagined?
It was definitely a bold move to choose Make as a first project.
After all, that鈥檚 generally the kind of integration that takes weeks to launch, especially given the depth of product we chose to implement.
You can now literally do almost everything that you can on 知阴视频鈥檚 UI, on Make.
We decided to set the bar very high for this first experiment to get a better understanding of what we could do in such a short amount of time.
We knew the hackathon would not lead to a 100% ready product, but we were expecting at least 80-90% completion.

There was no place for second thoughts, we had to give it all as failing (i.e. not succeeding to launch) was not an option 馃挭.
Mostly because Make is something we know very well, we鈥檙e using it daily, and it鈥檚 quite similar to 知阴视频. We were confident we could do it.
When I first envisioned this format, I did not have Make in mind, meaning a one month running experiment over 4 sessions, but rather topics that could be tackled in one or two sessions.
What鈥檚 great having started with Make is that we probably won鈥檛 ever do something that difficult again.
I mean, even if you use Make a lot, I鈥檓 pretty sure that when you鈥檒l see what we鈥檝e done with it, you鈥檒l be blown away.
We鈥檝e literally pushed Make to its limits 馃敟聽and it鈥檚 powerful!
Key takeaways of the experiment
Organization is key
The general organization, i.e. who does what, when, for when鈥 is absolutely paramount.

We kind of rushed blind on the first experiment, though I did spend quite a bit of time preparing the kick-off (roughly two hours).
Hopefully, I exactly knew the product requirements beforehand: what was expected for the Sales team and the technical challenges that could rise.
All in all, you need to choose subjects that you master.
And that you master as a team, not just yourself: every new employee at 知阴视频 has to use Make during its onboarding, so we know everyone was already a bit familiar with the tool.
You can鈥檛 afford people to be spending two hours on something nobody on your team knows at all otherwise鈥 well, otherwise two hours is your session slot so you get the picture 馃檪
Squad challenges
We鈥檙e a team of twenty people, not that much, but even so, you can鈥檛 expect to be working in the same Google Meet with the whole Tech team (10 people) and the entire Business team.
Segmenting activities is key: you have to start with what needs to be done and who owns it, it needs to be perfectly clear for everybody, and people need to be accountable for it.
This way, rather you鈥檙e 20 or 40, you鈥檒l still be able to follow this format - though project management wise I think 20 is the maximum to align everybody correctly!
There鈥檚 one person I didn鈥檛 use enough, mostly because the job and the person was new in the team, that鈥檚 my man Charlie.
Charles is responsible for鈥 Operations 馃檲. Let me tell you that I won鈥檛 be doing the same mistake twice: having someone like Charles to pilot such projects is very helpful.
Charles has the ability to work with every squad, align them on topics, dates, etc.
Also, do not deviate from someone鈥檚 expertise: if you need to develop an API and a front-end developer wants to do it, don鈥檛 choose this person for the task - you want to go fast, use the best person suited for the job, period.
Such experimentations are intense enough, you should not add an additional layer of challenge.
Communication
One of the topic I talked about at first in this article is how I envision team communications, i.e. every team should speak to one another.
That project was clearly a success to emulate teams, motivating them like never before, but I think we鈥檒l have to try different things to emulate even more communication cross-teams.
I think in the next experiment we鈥檒l do, we鈥檒l create mini-squads of 5 people, something like 1 product owner, 2 sales and 2 tech.
This way they鈥檒l have but no choice to tackle the same topic together.
Growth by design
One of the big outcome of this first experiment, is that we鈥檙e going to do everything we can to instill this 鈥growth鈥 and 鈥impact鈥 mindset throughout every thing we do, every day.
Not just when we鈥檙e focusing on experiments, but rather giving everybody the means to understand the impact they have, or should have, over growth and revenue.
Growth is not just a compound of dollars accounted for, but rather how the team participates in every efforts of such growth.
知阴视频 is now integrated to Make!
I know, I鈥檓 talking a lot - I thought the story would be as interesting as the results, my bad 馃槆.
Did we manage to meet our expectations? Yes, and more!
Was it hard? Extremely challenging indeed.
Honestly, the fact that we already kind of knew what we wanted and the fact that we are power users really helped us nail this integration.
Did we really do it in 48 hours? Technically, yes! Even though the span lasted a bit over a month, given we had 4 sessions and holidays.
I鈥檓 proud to say that , be ready to be blown away 馃槑
The next step鈥
The official release date is in the hands of Make鈥檚 team as they鈥檙e reviewing the application as we speak.
We鈥檒l make an official release announcement once it鈥檚 on Make鈥檚 marketplace 馃帀.
In the meantime, contact sales@captaindata.co if you want to learn more about this integration, or support@captaindata.co if you鈥檙e an existing customer and would like to use if before it鈥檚 officially released.
We鈥檒l be adding a lot of content materials, articles and videos, to show you what you can do with this integration.
We鈥檙e going to launch new 鈥Wednesday Revenue鈥 sessions in the weeks to come, we鈥檒l keep pushing awesome ideas 馃敟
We鈥檝e even added a 鈥Revenue Box鈥 - a box full of ideas for our next sessions!
Can鈥檛 help but had a look and it seems like we don鈥檛 run out of ideas 馃槄.
And finally, we鈥檒l be launching internal hackathon, but instead of two hours sessions, we鈥檒l dedicated two entire days.
Stay tuned for our next challenge 馃
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